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Martin Wallace Game Designer Wikipediawikipedia Wiki Martin_wallace_ Ga

Martin Wallace

a man wearing rectangular glass facing right

Wallace at PLAY: The Games Festival 2012, Modena

Born

United Kingdom

Occupation Game designer

Martin Wallace is an English game designer from Manchester.

Early life and education [edit]

Martin Wallace was born and raised in the U.K., and has been resident in Manchester for most of those years.[1] He began gaming in his teens, starting with titles from SPI and Avalon Hill, and as a student he got into Dungeons & Dragons.[1]

Career [edit]

Wallace worked for a while at Games Workshop, then started designing games in earnest in the early 1990s, his first DTP game being Lords of Creation.[1] Eventually German companies picked up a few of his games, such as Und Tschüss, Volldampf, and Tempus.[1] He has also published a number of games through his own company, Warfrog.[1] These include such titles as Struggle of Empires, Princes of the Renaissance, and Age of Steam. Wallace is now a full-time game publisher and designer.

Wallace is the founder and chief designer of Treefrog (former Warfrog) Games. Wallace is known for designing complex strategy games that depict a variety of historical settings. Two themes he has frequently used are the construction and operation of railroads, and the rise and fall of ancient civilizations. He has developed a reputation for blending elegant European style game mechanics with the strong themes that are more typical of American style games.[2] Many of his games feature economic systems, incorporating rules for income, taxation, and debt.

Martin Wallace's most popular game[ citation needed ], Age of Steam, was the winner of the 2003 International Gamers Award.[3] and in 2008 was one of the top twenty rated games on BoardGameGeek.[4]

Notable games [edit]

  • Empires of the Ancient World (2000)
  • Liberté (2001)
  • Volldampf (2001)
  • Age of Steam (2002)
  • Tyros (2002)
  • Princes of the Renaissance (2003)
  • Secrets of the Tombs (2003)
  • Runebound (2004)
  • Struggle of Empires (2004)
  • Byzantium (2005)
  • Railroad Tycoon (2005)
  • Tempus (2006)
  • Perikles (2006)
  • Brass (2007)
  • Tinners' Trail (2008)
  • After The Flood (2008)
  • Steel Driver (2008)
  • Steam: Rails to Riches (2009)
  • Waterloo (2009)
  • Automobile (2009)
  • Rise of Empires (2009)
  • Last Train to Wensleydale (2009)
  • God's Playground (2009)
  • Moongha Invaders (2010)
  • Age of Industry (2010)
  • London (2010)
  • First Train to Nuremberg (2010)
  • Gettysburg (2010)
  • A Few Acres of Snow (2011)
  • Discworld: Ankh-Morpork (2011)
  • Aeroplanes: Aviation Ascendant (2012)
  • Doctor Who: The Card Game (2012)
  • Discworld: The Witches (2013)
  • A Study in Emerald (2013) based on Neil Gaiman's short story A Study in Emerald
  • Onwards to Venus (2014) based on Greg Broadmore's Dr Grordbort
  • Mythotopia (2014)
  • Ships (2015)
  • A Study in Emerald Second Edition (2015)
  • Via Nebula (2016)
  • Hit Z Road (2016)
  • A Handful of Stars (2017)
  • AuZtralia (2018)
  • Judge Dredd Helter Skelter (2019)
  • Milito (2019)
  • Nanty Narking (2019)
  • Anno 1800 (2020)
  • Tinners' Trail (2021) (new, reworked edition)
  • Rocketmen (2021) campaign on Kickstarter

References [edit]

  1. ^ a b c d e Wallace, Martin (2007). "Power Grid". In Lowder, James (ed.). Hobby Games: The 100 Best. Green Ronin Publishing. pp. 247–250. ISBN978-1-932442-96-0.
  2. ^ The Games Journal Article on Martin Wallace Retrieved October 24, 2008.
  3. ^ Recipients for 2003 International gamers Awards Announced Archived 2007-08-13 at the Wayback Machine
  4. ^ BoardGameGeek Retrieved October 24, 2008.

External links [edit]

  • Treefrog Games
  • Martin Wallace article in The Games Journal
  • Martin Wallace at BoardGameGeek Edit this at Wikidata
  • Rank-ordered list of Martin Wallace's games

Martin Wallace Game Designer Wikipediawikipedia Wiki Martin_wallace_ Ga

Source: https://en.wikipedia.org/wiki/Martin_Wallace_(game_designer)

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